![]() ![]() The sequel’s fights are more in line with the likes of Devil May Cry or Bayonetta, typically with four or five enemies that put up more of a fight - which is a completely valid option if you have the moveset complexity of a Devil May Cry or a Bayonetta. A lot of the fights in the original game fit that hack 'n' slash style, with loads of small enemies that you absolutely rip through and some larger ones peppered in there. However, some changes have been made to the encounter design, and that's where the game’s biggest flaw comes to light. ![]() Dusk Diver's musou-style gameplay returns for the sequel. ![]()
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